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Zero himself in the beginning was a flawed Maverick, being unwilling to obey orders as well as relishing in causing destruction due to a flaw in his cognitive program, which was primarily the reason why Dr. When possible, Mavericks caused by technical flaws and errors in their thought circuits are usually not destroyed, but rendered harmless for future repairs so they can be reintegrated into society, being apprehended like Vile. Cain, these incidents intensified artificially after the discovery of Zero and the spread of the virus from Zero's capsule. However, since X's discovery and the proliferation of the Reploids by Dr. Light that he intended Reploids to exist and develop their own society alongside mankind, peacefully.
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Being as they have become, essentially, a new social demographic born into autonomy to replace robots, with no previous ideology, ethical, or moral code indoctrinated into them other than specialized programming and bodies necessary for their tasks, early Reploids may have been somewhat more susceptible to negative influences than humans.
By providing sentience, the ability to not just to think and learn, but most importantly to "decide right and wrong for themselves", these first Maverick incidents may simply be the Reploid equivalent of extreme dissident violence. Prior to X, robots were made to provide humans with ease of living and subordinated to tasks deemed too dangerous or monotonous for humans to perform. Light's designs and his masterpiece, X, and the Reploids haven't passed a long test period to maximize the safety of their cognition programs like X. įor Reploids, it makes sense that there might have been some errors to cause them to go insane - errors which can be likened to humans with mental deficits or biological/emotional imbalance reacting to negative stress violently. Despite having a complicated system, Reploids and Mechaniloids may also become Mavericks by hacking and reprogramming. Frequent outbreaks and the Mavericks hacking the devices themselves, however, brought on a gradual increase to the Maverick threat. When Mavericks first appeared in society, they could be dealt with through use of emergency shutdown devices. There is no single cause for a Reploid to act as a Maverick, but generally a Maverick will fall into one of several categories.Įarly cases of Reploids and Mechaniloids becoming Mavericks were due to their thought routines and programming suffering from a fatal bug.
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Mavericks are the main antagonists of the Mega Man X series and the majority of the enemies and bosses from the series are considered Mavericks, and they also appear in the Mega Man Zero and Mega Man ZX series. The Maverick Hunters were formed to enact this, as humans would not be able to counter Maverick outbreaks. They are usually countered by application of firepower to a certain degree in order to neutralize them. The standards are set by human ethics, but because Reploids are stronger than their human counterparts, the punishments doled out to those who commit crimes and become Maverick are far greater than would be warranted normally.
The degree of severity varies, but these actions are all defined as "crimes" under the law. The term was created to differentiate the innocent from criminals who engage in destructive behaviors such as robbery, murder, and destruction.
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Maverick, known as Irregular ( イレギュラー, Iregyurā ) in Japan, is a generic term for Reploids and Mechaniloids that are a threat to humans and other Reploids for varying causes, which include software bugs, viruses, reprogramming, or even by their own free will upon deciding that humans are inferior and too weak to live (or some variation of this thought). Eight Mavericks in the first Mega Man X game: Launch Octopus, Chill Penguin, Armored Armadillo, Flame Mammoth, Storm Eagle, Boomer Kuwanger, Spark Mandrill, and Sting Chameleon.